Hi, I'mPrabindra Sapkota
Game Developer & Gameplay Programmer
Crafting immersive game experiences with 4+ years of professional expertise in C# gameplay systems, modular architecture, and performance optimization. Specialized in mobile and WebGL platforms.
Tech Stack
About Me
Professional Game Developer & Systems Architect
I'm Prabindra Sapkota, a passionate Unity Game Developer with 4+ years of professional experience building immersive game experiences. I specialize in gameplay systems, modular architecture, and performance optimization.
My expertise spans across mobile gaming, WebGL platforms, multiplayer systems, and UI/UX optimization. I've led teams, mentored junior developers, and successfully shipped multiple games across various genres.
I'm driven by creating elegant code solutions and polished user experiences. When I'm not coding, you'll find me exploring new cultures and drawing inspiration for creative game design.
Projects & Games
A showcase of completed games and interactive experiences
🚀 Released & Shipped

MergeLab
Puzzle, Casual
Mobile, WebGL
Suika-style merge puzzle game with gesture-based input, dynamic spawn logic, collectibles, power-ups,...

Bagh Chal
Strategy, Board Game, AI
Mobile, WebGL
Bagh Chal is a strategic board game from Nepal, recreated in Unity...

Rock Climber
Casino, Arcade
Mobile, WebGL
Casino slot machine system with dynamic grid-based level generation, difficulty scaling via...
🔬 Prototypes & R&D

Slide Ball
Arcade, Physics
Mobile, WebGL
Physics-based arcade game with player-controlled circle rotation, procedural spike hazards, collectibles, scoring,...

Mystical Claw
Casino, Arcade
Mobile, WebGL
Casino slot game prototype implementing core reel mechanics, payouts, level progression, and...

Quiz Builder
Educational, Quiz
Mobile
Dynamic quiz system with Admin and Player roles. Implemented multiple data persistence...

Math Quiz Sample
Educational, Quiz
Mobile, WebGL
SAT Math quiz sample game with question generation, scoring, and responsive UI...

Helix Dash
Arcade, Casual
Mobile, WebGL
Arcade Helix-style challenge with player control, obstacle management, scoring, and level progression....

UI Canvas System
Framework, Tools
Cross-platform
Modular UI system built using Unity Canvas, with responsive layouts, reusable prefabs,...

Discord Bot
Utility, Automation
Discord
Command-based Discord bot for server automation and management. Implemented using C# with...
Professional Experience
~4 years of professional experience across gameplay systems, UI/UX, and game development
Ochrebyte Technology
Unity Game Developer
Led gameplay and UI feature development for casino lines (Slots, Keno, Lottery). Designed reusable gameplay systems, built lobby and reward flows, integrated APIs and monetization, and optimized mobile/WebGL builds.
Pasakasa Creations
Unity Developer
Built modular systems and gameplay frameworks for hybrid-casual and casino mechanics. Developed game flows, UI elements, animations, and reusable tools across multiple prototypes.
Sharelook
Unity Developer (Contract)
Primary Unity developer for 3D mini-games (runner, helix, shooting, quiz). Implemented modular gameplay logic, UI systems, and performed profiling/optimization for mobile.
AITC International
Gameplay Developer
Implemented gameplay systems, UI flows, and Photon network integrations. Contributed to testing, debugging, and technical documentation during iterative feature development.
GrayCode Technology
Full Stack .NET Developer
Developed ERP, finance, and e-commerce platforms using ASP.NET and C#. Built REST APIs and backend modules, and improved database and backend performance through refactoring.
HammerLab Creations
Unity Developer (Entry Level)
Learned Unity fundamentals and built puzzle and hyper-casual prototypes focusing on gameplay scripting and level mechanics.
Chisotatto
Founder & Creative Lead (Part-Time)
Oversees product concept direction, UI/UX decisions, and supports creative content and branding strategy.
Skills & Expertise
Core competencies in gameplay systems, performance optimization, and production-grade delivery across mobile and WebGL platforms.